Tag Archives: Mafia 2

Early 2010 is the new Christmas ‘09

The video game industry at large has woken up these pasts months and done something they’ve never done before – looked at their calendar. For too long, the industry has thrown their game in the cavernous Christmas buying period from September to early December, looking for present buying parents. Instead, the games cannibalise each other, leading to some poor sales, unhappy gamers and massive backlogs come Easter.

Now, the once-bulging Christmas season has shed a few pounds, and publishers are jumping ship into 2010 left and right – not a month has past when multiple games haven’t been postponed for the New Year. Take a look at some of the most disappointing delays, in our gallery.

Bioshock 2BioShock 2
Platforms: Xbox 360, Playstation 3, PC
Developer(s): 2K Marin, 2K Australia, Arkane Studios, Digital Extremes

It’s taken some fervent convincing, but the gaming populace may have finally warmed up to a second Rapture vacation. With ten years of dilapidation, Ryan’s underwater utopia falls deeper into decay as more Splicers erupt from the woodwork and the ocean caves into the metropolis – plus, your progress will be constantly hindered by the “Big Sister”. This mechanised proto-bitch springs from the shadows with the armour and weaponry of Bioshock’s Daddies, but without their lumbering, awkward trot.

Vouching for the games legitimacy, in the face of quick-cash-in-sequel claims, is a host of development partners across the world. 2K Australia joins their Marin partners for technical assistance, French based Arkane Studios are busy creating levels and Canada’s Digital Extremes are creating the game’s multiplayer.

The Reason: Take-Two announced at a press conference on July 13th that BioShock 2 would be delayed into 2010 to “provide additional development time for the title.”

Starcraft 2StarCraft II
Platforms: PC
Developer: Blizzard Entertainment

More “will they – won’t they” than a definite 2009 release, but Blizzard has confirmed StarCraft’s delay into 2010. The real time stategy epic receives a fresh coat of paint and a few tweaks ‘n’ features to the units, instead of a complete overhaul – new graphics instead of new armies. But much like the slogan to “Chess 2”, you shouldn’t mess with the classics.

Blizzard shocked fans at BlizzCon 2008 by announcing the game’s revision into a trilogy of expansion-like releases – the base game, Wings of Liberty will feature the Terran while subsequently released Heart of the Swarm and Legacy of the Void star the Zerg and Protoss races respectively.

The Reason: The blame is aimed squarely on the game’s online coordination service, Battle.net. “Over the past couple of weeks, it has become clear that it will take longer than expected to prepare the new Battle.net for the launch of the game.”

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Mafia 2 – New Screens and Information

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Illusion Softworks (or as they’re now known, 2k Czech) doesn’t want anyone to forget about Mafia 2, with the release of Grand Theft Auto 4, and is keeping it fresh in our minds with these new screenshots.

Tiscali Games got some hands on time with the game, but they wrote their thoughts in a crazy moon language (I guess they over-ordered on diacritics as they’ve thrown accents, háček, kroužek and all on top of every other letter).
Luckily NeoGAF member Endless was all “Czech Mate!” and was like “Czech this out” but then was like “can I get a rain Czech on this translation?” but eventually translated the text into English.

Mafia 2 is not connected to the first game’s story in any way, it’s brand new – Mafia 1 took place in the 30s and Mafia 2 sets the scene right after the Second World War has ended (1945, for those who skipped History Class, or forgot Wikipedia’s URL).
While Mafia was set in a fictional New York (with a spoonful of Chicago), Mafia 2’s “Empire City” resembles San Francisco.

2K Czech wants Mafia to be a whole lot more realistic than most sandbox games; you have to fill your car up with gas, you can wash your ride, you can eat to get stronger and the cars will have a damage model to “rival Burnout Paradise” (which is quite a hefty challenge). The game will also have a cover system for fire fights, which is pretty sweet.

Mafia 2 will be released on Xbox 360 and Playstation 3 in mid 2009, and the PC version will trundle along a few months later (as the console versions are the lead platforms).

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Mafia 2 Announced for PC and Consoles

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2K games has announced a sequel to Illusion’s gangster free roamer, Mafia: The City of Lost Heaven. Still developed by Illusion Softworks, Mafia 2 is set in the gritty criminal underworld of a late 1940’s-early 1950’s America. The game sets to boast Hollywood-like cinematics, believable characters and an engaging narrative.

Mafia 2 is set for release on both PC and “next generation consoles”, we’ll categorise that under PS3 and Xbox 360, for now.

The original game was a formidable opponent to Grand Theft Auto and managed to believably set the gunplay and driving to the era and theme of living in the criminal underbelly of the 30s. A sequel was planned for Mafia years ago, but it was sleeping with the fishes until now.

“As the original Mafia was a big success, we are excited to leverage the power of next generation console technology to create an all-new experience” – Christoph Hartmann, President of 2K.

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